# Zeplay Release Notes

Zeplay Version:  
3.0.1

Release Date:  
Last Updated:  
June 2, 2015  
November 20, 2018

## Release Notes:

**Bug 8310** \| No number is automatically assigned to Sequences created via Melt  
-Sequences created by the Melt function are now assigned a number just like any other sequence.

**Bug 8378** \| Archiving to a slow network location can cause a Video Processing Engine failure  
-Substantially improved the reliability of Archiving to network shares.

**Bug 8379** \| Resulting clip from a Split operation has speed set to Preset:100% by default  
-Split Clip now results in a new clip that is set to the same speed as the original clip.

**Bug 8396** \| Only two channels of audio are shown on Output preview windows  
-The Output preview windows VU meters now show all four channels of audio.

**Bug 8509** \| Media access error makes ZEPLAY editor useless in some re-opened games  
-Fixed an issue that was preventing some recorded assets from being usable in the editor window.

**Bug 8664** \| ZEPLAY installer needs to start Windows Audio and Windows Audio Endpoint Builder services  
-The ZEPLAY installer now configures these services automatically.

**Bug 8805** \| Video Processing Engine can crash when using 720p video with System Sound output enabled in the Editor window  
-Fixed an error that could lead to a crash when jogging within 720p content in the Editor window.

**Bug 8807** \| Editor preview audio sounds garbled in 720p  
-Resolved an issue that was causing some audio samples to be dropped when playing 720p content in the Editor window.
